{
	"name": "tfg:illagers/norse_village_living_buildings",
	"fallback": "tfg:illagers/norse_village_living_paths",
	"elements": [
		{
			"weight": 100,
			"element": {
				"element_type": "lithostitched:limited",
				"delegate": {
					"element_type": "minecraft:single_pool_element",
					"location": "tfg:norse/baseline/norse_longhouse_base",
					"processors": "tfg:illagers/norse_structures",
					"projection": "rigid"
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				"limit": 2
			}
		},
		{
			"weight": 100,
			"element": {
				"element_type": "lithostitched:limited",
				"delegate": {
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					"processors": "tfg:illagers/norse_structures",
					"projection": "rigid"
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				"limit": 1
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			"element": {
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				"delegate": {
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				"override_terrain_adaptation": "bury"
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			"element": {
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				"processors": "tfg:illagers/norse_structures",
				"projection": "rigid",
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			"element": {
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}